![]() Asimov’s Three Laws feature heavily as a starting point, albeit you can depart from them if you like. It opens with the protagonist as the one being grilled for a change – rather than having your identity put to the question in a meta twist, though, you’re setting ethical parameters for a new AI your lab is developing via a Socratic conversation. The TURING Test (handy of the author to do the all-caps thing to make distinguishing game from test easy!) falls into this trap, but it does so affably and enthusiastically enough. Instead of the test Turing devised, the player’s actually stuck in a version of the iocane powder scene from the Princess Bride, trying to second-guess whether a particular bit of clunky writing is meant to be a tell. The trouble is, unless an author rolls their own AI – perhaps a high bar for a free text-game competition – the player isn’t actually administering the Turing test, just trying to determine which bit of human-authored text is meant to denote personhood and which is meant to come from a machine intelligence. In a genre where text comes first, what better challenge than to closely read the responses of a mysterious interlocutor and separate out man from machine? And of course to have an AI sufficiently advanced for the test to be plausibly attempted almost requires a science-fictional setting of the type that tends to provide good fodder for a game, not to mention a likely-rogue robot or something to provide a readymade antagonist. It’s easy to see how the Turing test could be a good fit for IF. My son Henry was born right before the Comp, meaning I was fairly sleep-deprived and loopy while I played and reviewed many of the games, so in addition to a highlight and lowlight, the review includes an explanation of how new fatherhood has led me to betray the hard work the author put into their piece) Discover a story with multiple layers of depth and conspiracy challenging concepts of human morality and giving freedom to players to form theories about the fate of ISA’s crew members.(This is a lightly-edited version of a review posted to the IntFict forums during the 2021 IFComp. Learn the significance of player control as you switch between multiple perspectives to solve The Turing Test’s most challenging puzzles. Harness the ability to transfer power between machines using your ‘Energy Manipulation Tool’ providing a unique twist on gameplay mechanics and puzzle logic. Armed with the Energy Manipulation Tool (EMT), solve puzzles to open the way forward as you learn the true cost of human morality. In an evolving story based on mankind’s instinctual need to explore, protect, and survive, you’ll delve deeper into Europa’s ice crusted-core and discover that the lines between man and machine begin to blur. These puzzles have apparently been set by the missing ground crew – but why have they created them and what are they hiding from? The Turing Test Pre-Installed Game Upon arrival, a series of puzzles awaits you – tests which, according to the station’s AI, Tom, can only be solved by a human. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there. The Turing Test is a challenging first-person puzzle game set on Jupiter’s moon, Europa.
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